I think a lot about video games. One of my main purposes for this blog is to have a place where I can lay out critiques and thoughts on games. I want to discuss them in a way beyond the like/dislike conversations that you usually get amongst a group of friends (not that I don't love those too).
Often this will come out as a short essay. Sometimes it'll be a kind of review (though I don't think I'll be assigning points, stars, or buckets or whatever).
I tend to lag behind the big new releases, especially on console, so I won't be your source for breaking news. Mostly I'll be talking about games I've played as opposed to speculation on unreleased ones. I'd love to say that I'm not going to get swept up into the fervor around the latest trailer or Kickstarter for game X, but I'd hate to disappoint everyone. Occasionally I'll get hyped enough about an upcoming game to post about it here.
I imagine working in the games industry has influenced my view of games quite a bit. I started in out-sourced QA in 2006, continued on as a QA team lead at EA Montreal, and then started as a Writer/Narrative Designer (depends how fancy I want to sound) at Disney Interactive in 2013. I still feel like I'm just a fan, especially when I'm discussing them as I hope to here, but if I sound like some industry shill at some point, you can blame it on me being on the other side of the fence :)
Often this will come out as a short essay. Sometimes it'll be a kind of review (though I don't think I'll be assigning points, stars, or buckets or whatever).
I tend to lag behind the big new releases, especially on console, so I won't be your source for breaking news. Mostly I'll be talking about games I've played as opposed to speculation on unreleased ones. I'd love to say that I'm not going to get swept up into the fervor around the latest trailer or Kickstarter for game X, but I'd hate to disappoint everyone. Occasionally I'll get hyped enough about an upcoming game to post about it here.
I imagine working in the games industry has influenced my view of games quite a bit. I started in out-sourced QA in 2006, continued on as a QA team lead at EA Montreal, and then started as a Writer/Narrative Designer (depends how fancy I want to sound) at Disney Interactive in 2013. I still feel like I'm just a fan, especially when I'm discussing them as I hope to here, but if I sound like some industry shill at some point, you can blame it on me being on the other side of the fence :)